Sap Sipper
Boosts Attack when hit by a Grass-type move.
Prankster
Gives priority to a status move.
Sand Force
Boosts certain moves' power in a sandstorm...
Iron Barbs
Inflicts damage to the Pokémon on contact...
Zen Mode
Changes the Pokémon's shape when HP is halved.
Victory Star
Boosts the accuracy of its allies and itself...
Turboblaze
Moves can be used regardless of Abilities.
Teravolt
Moves can be used regardless of Abilities.
Aerilate
Normal-type moves become Flying-type moves...
Aroma Veil
Protects allies from moves that effect their mind.
Aura Break
The effects of Aura Abilities are reversed.
Bulletproof
Protects the Pokémon from ball and bomb moves.
Cheek Pouch
Restores HP when the Pokémon eats a Berry...
Competitive
Boosts the Sp. Atk stat when a stat is lowered.
Dark Aura
Powers up each Pokémon's Dark-type moves...
Fairy Aura
Powers up each Pokémon's Fairy-type moves...
Flower Veil
Prevents lowering of ally Grass-type stats.
Fur Coat
Halves damage from physical moves.
Gale Wings
Gives priority to Flying-type moves when HP is full.
Gooey
Contact lowers the foe's Speed stat.
Grass Pelt
Boosts Defense when the terrain is grass.
Magician
The Pokémon steals the foe's held item on contact.
Mega Launcher
Powers up aura and pulse moves...
Parental Bond
Parent and child attack together...
Pixilate
Normal-type moves become Fairy-type moves...
Protean
Changes the Pokémon's type to its move used.
Refrigerate
Normal-type moves become Ice-type moves...
Stance Change
The Pokémon changes form depending on moves.
Strong Jaw
The power of biting moves is increased...
Sweet Veil
Prevents ally Pokémon from falling asleep.
Symbiosis
The Pokémon can pass an item to an ally.
Tough Claws
Powers up moves that make direct contact.
Primordial Sea
Summons heavy rain when on the field...
Desolate Land
Summons extreme sunlight when on the field...
Delta Stream
Summons strong winds when on the field...
Battery
Powers up ally Pokémon's special moves...
Beast Boost
Boosts highest stat after KO'ing a Pokémon.
Berserk
Boosts Sp. Atk when a hit drops HP below half.
Comatose
It's always asleep, and attacks without waking up.
Corrosion
Can poison targets regardless of their type.
Dancer
Dances with others, duplicating their moves.
Dazzling
Surprises the opponent, preventing priority moves.
Electric Surge
Electrifies the terrain on entry.
EmergencyExit
It retreats when its HP becomes half or less.
Fluffy
Weakens contact moves, but doubles Fire damage.
Full Metal Body
Prevents other Pokémon from lowering its stats.
Galvanize
Normal-type moves become Electric-type moves...
Grassy Surge
Makes the terrain grassy on entry.
Innards Out
Damages the attacker the same amount when fainted.
Liquid Voice
All sound-based moves become Water-type moves.
Long Reach
This Pokémon's moves do not make contact.
Merciless
Critically hits poisoned Pokémon without fail.
